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dxtexdoc.cpp
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C/C++ Source or Header
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2001-10-08
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// dxtexDoc.cpp : implementation of the CDxtexDoc class
//
#include "stdafx.h"
#include "dxtex.h"
#include "dxtexDoc.h"
#include "dialogs.h"
#include "dds.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CDxtexDoc
IMPLEMENT_DYNCREATE(CDxtexDoc, CDocument)
BEGIN_MESSAGE_MAP(CDxtexDoc, CDocument)
//{{AFX_MSG_MAP(CDxtexDoc)
ON_COMMAND(ID_FILE_OPENALPHA, OnFileOpenAlpha)
ON_COMMAND(ID_FORMAT_GENERATEMIPMAPS, OnGenerateMipMaps)
ON_COMMAND(ID_FORMAT_CHANGESURFACEFMT, OnFormatChangeSurfaceFmt)
ON_COMMAND(ID_FORMAT_CHANGECUBEMAPFACES, OnFormatChangeCubeMapFaces)
ON_COMMAND(ID_FORMAT_MAKEINTOVOLUMEMAP, OnFormatMakeIntoVolumeMap)
ON_UPDATE_COMMAND_UI(ID_FILE_OPENALPHA, OnUpdateFileOpenAlpha)
ON_UPDATE_COMMAND_UI(ID_FORMAT_GENERATEMIPMAPS, OnUpdateFormatGenerateMipmaps)
ON_UPDATE_COMMAND_UI(ID_FORMAT_CHANGECUBEMAPFACES, OnUpdateFormatChangeCubeMapFaces)
ON_UPDATE_COMMAND_UI(ID_FORMAT_MAKEINTOVOLUMEMAP, OnUpdateFormatMakeIntoVolumeMap)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CDxtexDoc diagnostics
#ifdef _DEBUG
void CDxtexDoc::AssertValid() const
{
CDocument::AssertValid();
}
void CDxtexDoc::Dump(CDumpContext& dc) const
{
CDocument::Dump(dc);
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CDxtexDoc construction/destruction
CDxtexDoc::CDxtexDoc()
{
m_ptexOrig = NULL;
m_ptexNew = NULL;
m_dwWidth = 0;
m_dwHeight = 0;
m_dwDepth = 0;
m_numMips = 0;
m_dwCubeMapFlags = 0;
m_bTitleModsChanged = FALSE;
}
CDxtexDoc::~CDxtexDoc()
{
ReleasePpo(&m_ptexOrig);
ReleasePpo(&m_ptexNew);
}
BOOL CDxtexDoc::OnNewDocument()
{
HRESULT hr;
LPDIRECT3DDEVICE8 pd3ddev = PDxtexApp()->Pd3ddev();
if (!CDocument::OnNewDocument())
return FALSE;
CNewTextureDlg dlg;
if (IDCANCEL == dlg.DoModal())
return FALSE;
m_dwWidth = dlg.m_dwWidth;
m_dwHeight = dlg.m_dwHeight;
m_numMips = dlg.m_numMips;
if (dlg.m_iTexType == 0)
{
LPDIRECT3DTEXTURE8 pmiptex;
hr = pd3ddev->CreateTexture(m_dwWidth, m_dwHeight, m_numMips,
0, dlg.m_fmt, D3DPOOL_MANAGED, &pmiptex);
if (FAILED(hr))
{
AfxMessageBox(ID_ERROR_CANTCREATETEXTURE);
return FALSE;
}
m_ptexOrig = pmiptex;
}
else if (dlg.m_iTexType == 1)
{
// Cube Map
LPDIRECT3DCUBETEXTURE8 pcubetex;
m_dwCubeMapFlags = DDS_CUBEMAP_ALLFACES;
hr = pd3ddev->CreateCubeTexture(m_dwWidth, m_numMips,
0, dlg.m_fmt, D3DPOOL_MANAGED, &pcubetex);
if (FAILED(hr))
{
AfxMessageBox(ID_ERROR_CANTCREATETEXTURE);
return FALSE;
}
m_ptexOrig = pcubetex;
}
else
{
LPDIRECT3DVOLUMETEXTURE8 pvoltex;
m_dwDepth = dlg.m_dwDepth;
hr = pd3ddev->CreateVolumeTexture(m_dwWidth, m_dwHeight, m_dwDepth, m_numMips,
0, dlg.m_fmt, D3DPOOL_SYSTEMMEM, &pvoltex);
if (FAILED(hr))
{
AfxMessageBox(ID_ERROR_CANTCREATETEXTURE);
return FALSE;
}
m_ptexOrig = pvoltex;
}
return TRUE;
}
BOOL CDxtexDoc::OnOpenDocument(LPCTSTR lpszPathName)
{
LPDIRECT3DDEVICE8 pd3ddev = PDxtexApp()->Pd3ddev();
D3DXIMAGE_INFO imageinfo;
D3DXIMAGE_INFO imageinfo2;
if( FAILED( D3DXGetImageInfoFromFile( lpszPathName, &imageinfo ) ) )
{
AfxMessageBox(ID_ERROR_COULDNTLOADFILE);
return FALSE;
}
switch( imageinfo.ResourceType )
{
case D3DRTYPE_TEXTURE:
if( FAILED( D3DXCreateTextureFromFileEx( pd3ddev, lpszPathName,
imageinfo.Width, imageinfo.Height, imageinfo.MipLevels, 0,
imageinfo.Format, D3DPOOL_MANAGED, D3DX_FILTER_NONE, D3DX_FILTER_NONE, 0,
&imageinfo2, NULL, (LPDIRECT3DTEXTURE8*)&m_ptexOrig ) ) )
{
AfxMessageBox(ID_ERROR_COULDNTLOADFILE);
return FALSE;
}
m_dwWidth = imageinfo2.Width;
m_dwHeight = imageinfo2.Height;
m_dwDepth = 0;
m_numMips = imageinfo2.MipLevels;
if( imageinfo.ImageFileFormat == D3DXIFF_BMP )
{
// Look for "foo_a.bmp" for alpha channel
CString strPath = lpszPathName;
int i = strPath.ReverseFind('.');
HRESULT hr;
strPath = strPath.Left(i) + "_a.bmp";
CFileStatus status;
if (CFile::GetStatus(strPath, status))
{
// Make sure there's an alpha channel to load alpha image into
if (FAILED(EnsureAlpha(&m_ptexOrig)))
return FALSE;
LPDIRECT3DSURFACE8 psurf;
hr = ((LPDIRECT3DTEXTURE8)m_ptexOrig)->GetSurfaceLevel(0, &psurf);
if (FAILED(hr))
return FALSE;
hr = LoadAlphaIntoSurface(strPath, psurf);
ReleasePpo(&psurf);
if (FAILED(hr))
return FALSE;
}
}
break;
case D3DRTYPE_VOLUMETEXTURE:
if( FAILED( D3DXCreateVolumeTextureFromFileEx( pd3ddev, lpszPathName,
imageinfo.Width, imageinfo.Height, imageinfo.Depth, imageinfo.MipLevels,
0, imageinfo.Format, D3DPOOL_MANAGED, D3DX_FILTER_NONE, D3DX_FILTER_NONE,
0, &imageinfo2, NULL, (LPDIRECT3DVOLUMETEXTURE8*)&m_ptexOrig ) ) )
{
AfxMessageBox(ID_ERROR_COULDNTLOADFILE);
return FALSE;
}
m_dwWidth = imageinfo2.Width;
m_dwHeight = imageinfo2.Height;
m_dwDepth = imageinfo2.Depth;
m_numMips = imageinfo2.MipLevels;
break;
case D3DRTYPE_CUBETEXTURE:
if( FAILED( D3DXCreateCubeTextureFromFileEx( pd3ddev, lpszPathName,
imageinfo.Width, imageinfo.MipLevels, 0, imageinfo.Format,
D3DPOOL_MANAGED, D3DX_FILTER_NONE, D3DX_FILTER_NONE,
0, &imageinfo2, NULL, (LPDIRECT3DCUBETEXTURE8*)&m_ptexOrig ) ) )
{
AfxMessageBox(ID_ERROR_COULDNTLOADFILE);
return FALSE;
}
m_dwWidth = imageinfo2.Width;
m_dwHeight = imageinfo2.Height;
m_dwDepth = 0;
m_numMips = imageinfo2.MipLevels;
m_dwCubeMapFlags = DDS_CUBEMAP_ALLFACES;
break;
default:
AfxMessageBox(ID_ERROR_COULDNTLOADFILE);
return FALSE;
}
return TRUE;
}
BOOL CDxtexDoc::OnSaveDocument(LPCTSTR lpszPathName)
{
LPDIRECT3DBASETEXTURE8 ptex;
ptex = (m_ptexNew == NULL ? m_ptexOrig : m_ptexNew);
if( FAILED( D3DXSaveTextureToFile( lpszPathName, D3DXIFF_DDS, ptex, NULL ) ) )
{
AfxMessageBox(ID_ERROR_COULDNTSAVEFILE);
return FALSE;
}
SetModifiedFlag(FALSE);
return TRUE;
}
D3DFORMAT CDxtexDoc::GetFormat(LPDIRECT3DBASETEXTURE8 ptex)
{
LPDIRECT3DTEXTURE8 pmiptex = NULL;
LPDIRECT3DCUBETEXTURE8 pcubetex = NULL;
LPDIRECT3DVOLUMETEXTURE8 pvoltex = NULL;
D3DFORMAT fmt;
if (IsVolumeMap())
pvoltex = (LPDIRECT3DVOLUMETEXTURE8)ptex;
else if (IsCubeMap())
pcubetex = (LPDIRECT3DCUBETEXTURE8)ptex;
else
pmiptex = (LPDIRECT3DTEXTURE8)ptex;
if (pvoltex != NULL)
{
D3DVOLUME_DESC vd;
pvoltex->GetLevelDesc(0, &vd);
fmt = vd.Format;
}
else if (pcubetex != NULL)
{
D3DSURFACE_DESC sd;
pcubetex->GetLevelDesc(0, &sd);
fmt = sd.Format;
}
else
{
D3DSURFACE_DESC sd;
pmiptex->GetLevelDesc(0, &sd);
fmt = sd.Format;
}
return fmt;
}
// If *pptex's current format has less than 4 bits of alpha, change
// it to a similar format that has at least 4 bits of alpha.
HRESULT CDxtexDoc::EnsureAlpha(LPDIRECT3DBASETEXTURE8* pptex)
{
HRESULT hr;
D3DFORMAT fmtCur = GetFormat(*pptex);
D3DFORMAT fmtNew = D3DFMT_UNKNOWN;
LPDIRECT3DBASETEXTURE8 ptex;
switch (fmtCur)
{
case D3DFMT_R8G8B8:
fmtNew = D3DFMT_A8R8G8B8;
break;
default:
break;
}
if( fmtNew != D3DFMT_UNKNOWN )
{
if (FAILED(hr = ChangeFormat(m_ptexOrig, fmtNew, &ptex)))
return hr;
ReleasePpo(&m_ptexOrig);
m_ptexOrig = ptex;
}
return S_OK;
}
/////////////////////////////////////////////////////////////////////////////
// CDxtexDoc commands
HRESULT CDxtexDoc::LoadAlphaBmp(CString& strPath)
{
HRESULT hr;
LPDIRECT3DTEXTURE8 pmiptex;
LPDIRECT3DSURFACE8 psurf;
if (IsCubeMap())
return E_FAIL;
pmiptex = (LPDIRECT3DTEXTURE8)m_ptexOrig;
hr = pmiptex->GetSurfaceLevel(0, &psurf);
if (FAILED(hr))
return hr;
hr = LoadAlphaIntoSurface(strPath, psurf);
ReleasePpo(&psurf);
if (FAILED(hr))
return hr;
UpdateAllViews(NULL, 1); // tell CView to pick up new surface pointers
return S_OK;
}
HRESULT CDxtexDoc::ChangeFormat(LPDIRECT3DBASETEXTURE8 ptexCur, D3DFORMAT fmtTo,
LPDIRECT3DBASETEXTURE8* pptexNew)
{
HRESULT hr;
LPDIRECT3DDEVICE8 pd3ddev = PDxtexApp()->Pd3ddev();
LPDIRECT3DTEXTURE8 pmiptex;
LPDIRECT3DCUBETEXTURE8 pcubetex;
LPDIRECT3DVOLUMETEXTURE8 pvoltex;
D3DFORMAT fmtFrom;
LPDIRECT3DTEXTURE8 pmiptexNew;
LPDIRECT3DCUBETEXTURE8 pcubetexNew;
LPDIRECT3DVOLUMETEXTURE8 pvoltexNew;
if (IsVolumeMap())
{
pvoltex = (LPDIRECT3DVOLUMETEXTURE8)ptexCur;
D3DVOLUME_DESC vd;
pvoltex->GetLevelDesc(0, &vd);
fmtFrom = vd.Format;
}
else if (IsCubeMap())
{
pcubetex = (LPDIRECT3DCUBETEXTURE8)ptexCur;
D3DSURFACE_DESC sd;
pcubetex->GetLevelDesc(0, &sd);
fmtFrom = sd.Format;
}
else
{
pmiptex = (LPDIRECT3DTEXTURE8)ptexCur;
D3DSURFACE_DESC sd;
pmiptex->GetLevelDesc(0, &sd);
fmtFrom = sd.Format;
}
if (fmtFrom == D3DFMT_DXT2 || fmtFrom == D3DFMT_DXT4)
{
if (fmtTo == D3DFMT_DXT1)
{
AfxMessageBox(ID_ERROR_PREMULTTODXT1);
}
else if (fmtTo != D3DFMT_DXT2 && fmtTo != D3DFMT_DXT4)
{
AfxMessageBox(ID_ERROR_PREMULTALPHA);
return S_OK;
}
}
if (IsVolumeMap())
{
hr = pd3ddev->CreateVolumeTexture(m_dwWidth, m_dwHeight, m_dwDepth, m_numMips,
0, fmtTo, D3DPOOL_SYSTEMMEM, &pvoltexNew);
if (FAILED(hr))
return hr;
*pptexNew = pvoltexNew;
if (FAILED(BltAllLevels(D3DCUBEMAP_FACE_FORCE_DWORD, ptexCur, *pptexNew)))
return hr;
}
else if (IsCubeMap())
{
hr = pd3ddev->CreateCubeTexture(m_dwWidth, m_numMips,
0, fmtTo, D3DPOOL_MANAGED, &pcubetexNew);
if (FAILED(hr))
return hr;
*pptexNew = pcubetexNew;
if (FAILED(hr = BltAllLevels(D3DCUBEMAP_FACE_NEGATIVE_X, ptexCur, *pptexNew)))
return hr;
if (FAILED(hr = BltAllLevels(D3DCUBEMAP_FACE_POSITIVE_X, ptexCur, *pptexNew)))
return hr;
if (FAILED(hr = BltAllLevels(D3DCUBEMAP_FACE_NEGATIVE_Y, ptexCur, *pptexNew)))
return hr;
if (FAILED(hr = BltAllLevels(D3DCUBEMAP_FACE_POSITIVE_Y, ptexCur, *pptexNew)))
return hr;
if (FAILED(hr = BltAllLevels(D3DCUBEMAP_FACE_NEGATIVE_Z, ptexCur, *pptexNew)))
return hr;
if (FAILED(hr = BltAllLevels(D3DCUBEMAP_FACE_POSITIVE_Z, ptexCur, *pptexNew)))
return hr;
}
else
{
hr = pd3ddev->CreateTexture(m_dwWidth, m_dwHeight, m_numMips,
0, fmtTo, D3DPOOL_MANAGED, &pmiptexNew);
if (FAILED(hr))
return hr;
*pptexNew = pmiptexNew;
if (FAILED(BltAllLevels(D3DCUBEMAP_FACE_FORCE_DWORD, ptexCur, *pptexNew)))
return hr;
}
return S_OK;
}
HRESULT CDxtexDoc::Compress(D3DFORMAT fmtTo, BOOL bSwitchView)
{
HRESULT hr;
LPDIRECT3DBASETEXTURE8 ptexNew;
if (FAILED(hr = ChangeFormat(m_ptexOrig, fmtTo, &ptexNew)))
return hr;
ReleasePpo(&m_ptexNew);
m_ptexNew = ptexNew;
SetModifiedFlag();
m_bTitleModsChanged = TRUE; // force title bar update
if (bSwitchView)
AfxGetMainWnd()->PostMessage(WM_COMMAND, ID_VIEW_COMPRESSED, 0);
return S_OK;
}
void CDxtexDoc::OnGenerateMipMaps()
{
GenerateMipMaps();
}
void CDxtexDoc::GenerateMipMaps()
{
LONG lwTempH;
LONG lwTempW;
LONG lwPowsW;
LONG lwPowsH;
LPDIRECT3DTEXTURE8 pddsNew = NULL;
D3DFORMAT fmt;
HRESULT hr;
LPDIRECT3DDEVICE8 pd3ddev = PDxtexApp()->Pd3ddev();
LPDIRECT3DTEXTURE8 pmiptex = NULL;
LPDIRECT3DCUBETEXTURE8 pcubetex = NULL;
LPDIRECT3DVOLUMETEXTURE8 pvoltex = NULL;
LPDIRECT3DTEXTURE8 pmiptexNew = NULL;
LPDIRECT3DCUBETEXTURE8 pcubetexNew = NULL;
LPDIRECT3DVOLUMETEXTURE8 pvoltexNew = NULL;
LPDIRECT3DSURFACE8 psurfSrc;
LPDIRECT3DSURFACE8 psurfDest;
LPDIRECT3DVOLUME8 pvolSrc;
LPDIRECT3DVOLUME8 pvolDest;
if (IsVolumeMap())
pvoltex = (LPDIRECT3DVOLUMETEXTURE8)m_ptexOrig;
else if (IsCubeMap())
pcubetex = (LPDIRECT3DCUBETEXTURE8)m_ptexOrig;
else
pmiptex = (LPDIRECT3DTEXTURE8)m_ptexOrig;
if (pvoltex != NULL)
{
D3DVOLUME_DESC vd;
pvoltex->GetLevelDesc(0, &vd);
fmt = vd.Format;
}
else if (pcubetex != NULL)
{
D3DSURFACE_DESC sd;
pcubetex->GetLevelDesc(0, &sd);
fmt = sd.Format;
}
else
{
D3DSURFACE_DESC sd;
pmiptex->GetLevelDesc(0, &sd);
fmt = sd.Format;
}
lwTempW = m_dwWidth;
lwTempH = m_dwHeight;
lwPowsW = 0;
lwPowsH = 0;
while (lwTempW > 0)
{
lwPowsW++;
lwTempW = lwTempW / 2;
}
while (lwTempH > 0)
{
lwPowsH++;
lwTempH = lwTempH / 2;
}
m_numMips = lwPowsW > lwPowsH ? lwPowsW : lwPowsH;
// Create destination mipmap surface - same format as source
if (pvoltex != NULL)
{
if (FAILED(hr = pd3ddev->CreateVolumeTexture(m_dwWidth, m_dwHeight, m_dwDepth,
m_numMips, 0, fmt, D3DPOOL_SYSTEMMEM, &pvoltexNew)))
{
goto LFail;
}
hr = pvoltex->GetVolumeLevel(0, &pvolSrc);
hr = pvoltexNew->GetVolumeLevel(0, &pvolDest);
hr = D3DXLoadVolumeFromVolume(pvolDest, NULL, NULL, pvolSrc, NULL, NULL,
D3DX_FILTER_TRIANGLE, 0);
ReleasePpo(&pvolSrc);
ReleasePpo(&pvolDest);
hr = D3DXFilterVolumeTexture(pvoltexNew, NULL, 0, D3DX_FILTER_TRIANGLE);
}
else if (pmiptex != NULL)
{
if (FAILED(hr = pd3ddev->CreateTexture(m_dwWidth, m_dwHeight, m_numMips,
0, fmt, D3DPOOL_MANAGED, &pmiptexNew)))
{
goto LFail;
}
hr = pmiptex->GetSurfaceLevel(0, &psurfSrc);
hr = pmiptexNew->GetSurfaceLevel(0, &psurfDest);
hr = D3DXLoadSurfaceFromSurface(psurfDest, NULL, NULL, psurfSrc, NULL, NULL,
D3DX_FILTER_TRIANGLE, 0);
ReleasePpo(&psurfSrc);
ReleasePpo(&psurfDest);
hr = D3DXFilterTexture(pmiptexNew, NULL, 0, D3DX_FILTER_TRIANGLE);
}
else
{
if (FAILED(hr = pd3ddev->CreateCubeTexture(m_dwWidth, m_numMips,
0, fmt, D3DPOOL_MANAGED, &pcubetexNew)))
{
goto LFail;
}
hr = pcubetex->GetCubeMapSurface(D3DCUBEMAP_FACE_POSITIVE_X, 0, &psurfSrc);
hr = pcubetexNew->GetCubeMapSurface(D3DCUBEMAP_FACE_POSITIVE_X, 0, &psurfDest);
hr = D3DXLoadSurfaceFromSurface(psurfDest, NULL, NULL, psurfSrc, NULL, NULL,
D3DX_FILTER_TRIANGLE, 0);
ReleasePpo(&psurfSrc);
ReleasePpo(&psurfDest);
hr = pcubetex->GetCubeMapSurface(D3DCUBEMAP_FACE_NEGATIVE_X, 0, &psurfSrc);
hr = pcubetexNew->GetCubeMapSurface(D3DCUBEMAP_FACE_NEGATIVE_X, 0, &psurfDest);
hr = D3DXLoadSurfaceFromSurface(psurfDest, NULL, NULL, psurfSrc, NULL, NULL,
D3DX_FILTER_TRIANGLE, 0);
ReleasePpo(&psurfSrc);
ReleasePpo(&psurfDest);
hr = pcubetex->GetCubeMapSurface(D3DCUBEMAP_FACE_POSITIVE_Y, 0, &psurfSrc);
hr = pcubetexNew->GetCubeMapSurface(D3DCUBEMAP_FACE_POSITIVE_Y, 0, &psurfDest);
hr = D3DXLoadSurfaceFromSurface(psurfDest, NULL, NULL, psurfSrc, NULL, NULL,
D3DX_FILTER_TRIANGLE, 0);
ReleasePpo(&psurfSrc);
ReleasePpo(&psurfDest);
hr = pcubetex->GetCubeMapSurface(D3DCUBEMAP_FACE_NEGATIVE_Y, 0, &psurfSrc);
hr = pcubetexNew->GetCubeMapSurface(D3DCUBEMAP_FACE_NEGATIVE_Y, 0, &psurfDest);
hr = D3DXLoadSurfaceFromSurface(psurfDest, NULL, NULL, psurfSrc, NULL, NULL,
D3DX_FILTER_TRIANGLE, 0);
ReleasePpo(&psurfSrc);
ReleasePpo(&psurfDest);
hr = pcubetex->GetCubeMapSurface(D3DCUBEMAP_FACE_POSITIVE_Z, 0, &psurfSrc);
hr = pcubetexNew->GetCubeMapSurface(D3DCUBEMAP_FACE_POSITIVE_Z, 0, &psurfDest);
hr = D3DXLoadSurfaceFromSurface(psurfDest, NULL, NULL, psurfSrc, NULL, NULL,
D3DX_FILTER_TRIANGLE, 0);
ReleasePpo(&psurfSrc);
ReleasePpo(&psurfDest);
hr = pcubetex->GetCubeMapSurface(D3DCUBEMAP_FACE_NEGATIVE_Z, 0, &psurfSrc);
hr = pcubetexNew->GetCubeMapSurface(D3DCUBEMAP_FACE_NEGATIVE_Z, 0, &psurfDest);
hr = D3DXLoadSurfaceFromSurface(psurfDest, NULL, NULL, psurfSrc, NULL, NULL,
D3DX_FILTER_TRIANGLE, 0);
ReleasePpo(&psurfSrc);
ReleasePpo(&psurfDest);
hr = D3DXFilterCubeTexture(pcubetexNew, NULL, 0, D3DX_FILTER_TRIANGLE);
}
ReleasePpo(&m_ptexOrig);
if (pvoltexNew != NULL)
m_ptexOrig = pvoltexNew;
else if (pcubetexNew != NULL)
m_ptexOrig = pcubetexNew;
else
m_ptexOrig = pmiptexNew;
if (m_ptexNew != NULL)
{
// Rather than filtering down the (probably-compressed) m_ptexNew
// top level, compress each mip level from the (probably-uncompressed)
// m_ptexOrig levels.
if (pvoltexNew != NULL)
{
D3DVOLUME_DESC vd;
((LPDIRECT3DVOLUMETEXTURE8)m_ptexNew)->GetLevelDesc(0, &vd);
fmt = vd.Format;
}
else if (pcubetexNew != NULL)
{
D3DSURFACE_DESC sd;
((LPDIRECT3DTEXTURE8)m_ptexNew)->GetLevelDesc(0, &sd);
fmt = sd.Format;
}
else
{
D3DSURFACE_DESC sd;
((LPDIRECT3DCUBETEXTURE8)m_ptexNew)->GetLevelDesc(0, &sd);
fmt = sd.Format;
}
Compress(fmt, FALSE);
}
m_bTitleModsChanged = TRUE; // Generate title bar update
UpdateAllViews(NULL, 1); // tell CView to pick up new surface pointers
SetModifiedFlag();
return;
LFail:
ReleasePpo(&pddsNew);
}
void CDxtexDoc::SetPathName(LPCTSTR lpszPathName, BOOL bAddToMRU)
{
CDocument::SetPathName(lpszPathName, bAddToMRU);
TCHAR* pszLeaf = strrchr(lpszPathName, '\\') + 1;
TCHAR* pszExtension = strrchr(lpszPathName, '.');
if (lstrcmpi(pszExtension, ".dds") != 0)
{
lstrcpy(pszExtension, "");
SetModifiedFlag(TRUE);
SetTitle(pszLeaf);
m_strPathName.Empty();
}
}
DWORD CDxtexDoc::NumMips(VOID)
{
return m_numMips;
}
void CDxtexDoc::OnFileOpenAlpha()
{
HRESULT hr;
CString fileName;
LPDIRECT3DTEXTURE8 pmiptex;
if (IsCubeMap() || IsVolumeMap())
return;
// Premultiplied-alpha files don't support this feature:
D3DSURFACE_DESC sd;
((LPDIRECT3DTEXTURE8)m_ptexOrig)->GetLevelDesc(0, &sd);
if (sd.Format == D3DFMT_DXT2 || sd.Format == D3DFMT_DXT4)
{
AfxMessageBox(ID_ERROR_PREMULTALPHA);
return;
}
// Check if the original has alpha
if( sd.Format != D3DFMT_A8R8G8B8 &&
sd.Format != D3DFMT_A1R5G5B5 &&
sd.Format != D3DFMT_A4R4G4B4 &&
sd.Format != D3DFMT_A8R3G3B2 &&
sd.Format != D3DFMT_DXT1 &&
sd.Format != D3DFMT_DXT3 &&
sd.Format != D3DFMT_DXT5 )
{
// If it doesn't then see if the new does
if (m_ptexNew != NULL)
{
((LPDIRECT3DTEXTURE8)m_ptexNew)->GetLevelDesc(0, &sd);
if(sd.Format != D3DFMT_A8R8G8B8 &&
sd.Format != D3DFMT_A1R5G5B5 &&
sd.Format != D3DFMT_A4R4G4B4 &&
sd.Format != D3DFMT_A8R3G3B2 &&
sd.Format != D3DFMT_DXT1 &&
sd.Format != D3DFMT_DXT3 &&
sd.Format != D3DFMT_DXT5 )
{
AfxMessageBox(ID_ERROR_NEEDALPHA);
return;
}
else
{
ReleasePpo(&m_ptexOrig);
m_ptexOrig = m_ptexNew;
m_ptexNew = NULL;
AfxGetMainWnd()->PostMessage(WM_COMMAND, ID_VIEW_ORIGINAL, 0);
}
}
else
{
AfxMessageBox(ID_ERROR_NEEDALPHA);
return;
}
}
pmiptex = (LPDIRECT3DTEXTURE8)m_ptexOrig;
if (!PromptForBmp(&fileName))
return;
LPDIRECT3DSURFACE8 psurf;
if (FAILED(hr = pmiptex->GetSurfaceLevel(0, &psurf)))
return;
if (FAILED(hr = LoadAlphaIntoSurface(fileName, psurf)))
return;
if (m_numMips > 1)
OnGenerateMipMaps();
else if (m_ptexNew != NULL)
{
((LPDIRECT3DTEXTURE8)m_ptexNew)->GetLevelDesc(0, &sd);
Compress(sd.Format, FALSE);
}
UpdateAllViews(NULL, 1);
}
HRESULT CDxtexDoc::LoadAlphaIntoSurface(CString& strPath, LPDIRECT3DSURFACE8 psurf)
{
HRESULT hr;
D3DSURFACE_DESC sd;
LPDIRECT3DDEVICE8 pd3ddev = PDxtexApp()->Pd3ddev();
LPDIRECT3DTEXTURE8 ptexAlpha;
LPDIRECT3DSURFACE8 psurfAlpha;
LPDIRECT3DSURFACE8 psurfTarget;
psurf->GetDesc(&sd);
// Load the alpha BMP into psurfAlpha, a new A8R8G8B8 surface
hr = D3DXCreateTextureFromFileEx(pd3ddev, strPath, sd.Width, sd.Height, 1, 0,
D3DFMT_A8R8G8B8, D3DPOOL_MANAGED, D3DX_FILTER_TRIANGLE,
D3DX_FILTER_TRIANGLE, 0, NULL, NULL, &ptexAlpha);
hr = ptexAlpha->GetSurfaceLevel(0, &psurfAlpha);
// Copy the target surface into an A8R8G8B8 surface
hr = pd3ddev->CreateImageSurface(sd.Width, sd.Height, D3DFMT_A8R8G8B8, &psurfTarget);
hr = D3DXLoadSurfaceFromSurface(psurfTarget, NULL, NULL, psurf, NULL, NULL,
D3DX_FILTER_TRIANGLE, 0);
// Fill in the alpha channels of psurfTarget based on the blue channel of psurfAlpha
D3DLOCKED_RECT lrSrc;
D3DLOCKED_RECT lrDest;
hr = psurfAlpha->LockRect(&lrSrc, NULL, D3DLOCK_READONLY);
hr = psurfTarget->LockRect(&lrDest, NULL, 0);
DWORD xp;
DWORD yp;
DWORD* pdwRowSrc = (DWORD*)lrSrc.pBits;
DWORD* pdwRowDest = (DWORD*)lrDest.pBits;
DWORD* pdwSrc;
DWORD* pdwDest;
DWORD dwAlpha;
LONG dataBytesPerRow = 4 * sd.Width;
for (yp = 0; yp < sd.Height; yp++)
{
pdwSrc = pdwRowSrc;
pdwDest = pdwRowDest;
for (xp = 0; xp < sd.Width; xp++)
{
dwAlpha = *pdwSrc << 24;
*pdwDest &= 0x00ffffff;
*pdwDest |= dwAlpha;
pdwSrc++;
pdwDest++;
}
pdwRowSrc += lrSrc.Pitch / 4;
pdwRowDest += lrDest.Pitch / 4;
}
psurfAlpha->UnlockRect();
psurfTarget->UnlockRect();
// Copy psurfTarget back into real surface
hr = D3DXLoadSurfaceFromSurface(psurf, NULL, NULL, psurfTarget, NULL, NULL,
D3DX_FILTER_TRIANGLE, 0);
// Release allocated interfaces
ReleasePpo(&psurfTarget);
ReleasePpo(&psurfAlpha);
ReleasePpo(&ptexAlpha);
return S_OK;
}
BOOL CDxtexDoc::PromptForBmp(CString* pstrPath)
{
CFileDialog dlgFile(TRUE);
CString title;
VERIFY(title.LoadString(AFX_IDS_OPENFILE));
CString strFilter;
CString strDefault;
strFilter += "Image Files (*.dds, *.bmp, *.tga, *.jpg, *.png, *.dib)";
strFilter += (TCHAR)'\0'; // next string please
strFilter += _T("*.dds;*.bmp;*.tga;*.jpg;*.png;*.dib");
strFilter += (TCHAR)'\0'; // last string
dlgFile.m_ofn.nMaxCustFilter++;
// append the "*.*" all files filter
CString allFilter;
VERIFY(allFilter.LoadString(AFX_IDS_ALLFILTER));
strFilter += allFilter;
strFilter += (TCHAR)'\0'; // next string please
strFilter += _T("*.*");
strFilter += (TCHAR)'\0'; // last string
dlgFile.m_ofn.nMaxCustFilter++;
dlgFile.m_ofn.lpstrFilter = strFilter;
dlgFile.m_ofn.lpstrTitle = title;
dlgFile.m_ofn.lpstrFile = pstrPath->GetBuffer(_MAX_PATH);
INT_PTR nResult = dlgFile.DoModal();
pstrPath->ReleaseBuffer();
if (nResult != IDOK)
return FALSE;
return TRUE;
}
void CDxtexDoc::OpenSubsurface(D3DCUBEMAP_FACES FaceType, LONG lwMip, LONG lwSlice)
{
HRESULT hr;
CString fileName;
LPDIRECT3DDEVICE8 pd3ddev = PDxtexApp()->Pd3ddev();
LPDIRECT3DTEXTURE8 ptex = NULL;
LPDIRECT3DSURFACE8 psurfOrig = NULL;
LPDIRECT3DSURFACE8 psurfNew = NULL;
if (!PromptForBmp(&fileName))
return;
if (IsVolumeMap())
{
hr = D3DXCreateTextureFromFile(pd3ddev, fileName, &ptex);
hr = ptex->GetSurfaceLevel(0, &psurfOrig);
}
else if (IsCubeMap())
{
hr = ((LPDIRECT3DCUBETEXTURE8)m_ptexOrig)->GetCubeMapSurface(FaceType, lwMip, &psurfOrig);
if (m_ptexNew != NULL)
hr = ((LPDIRECT3DCUBETEXTURE8)m_ptexNew)->GetCubeMapSurface(FaceType, lwMip, &psurfNew);
hr = D3DXLoadSurfaceFromFile(psurfOrig, NULL, NULL, fileName, NULL, D3DX_FILTER_TRIANGLE, 0, NULL);
}
else
{
hr = ((LPDIRECT3DTEXTURE8)m_ptexOrig)->GetSurfaceLevel(lwMip, &psurfOrig);
if (m_ptexNew != NULL)
hr = ((LPDIRECT3DTEXTURE8)m_ptexNew)->GetSurfaceLevel(lwMip, &psurfNew);
hr = D3DXLoadSurfaceFromFile(psurfOrig, NULL, NULL, fileName, NULL, D3DX_FILTER_TRIANGLE, 0, NULL);
}
// Look for "foo_a.bmp" for alpha channel
int i = fileName.ReverseFind('.');
fileName = fileName.Left(i) + "_a.bmp";
CFileStatus status;
if (CFile::GetStatus(fileName, status))
{
if (FAILED(hr = LoadAlphaIntoSurface(fileName, psurfOrig)))
return;
}
if (IsVolumeMap())
{
LPDIRECT3DVOLUME8 pvol;
hr = ((LPDIRECT3DVOLUMETEXTURE8)m_ptexOrig)->GetVolumeLevel(lwMip, &pvol);
hr = LoadVolumeSliceFromSurface(pvol, lwSlice, psurfOrig);
ReleasePpo(&pvol);
if (m_ptexNew)
{
hr = ((LPDIRECT3DVOLUMETEXTURE8)m_ptexNew)->GetVolumeLevel(lwMip, &pvol);
hr = LoadVolumeSliceFromSurface(pvol, lwSlice, psurfOrig);
ReleasePpo(&pvol);
}
}
else if (psurfNew != NULL)
{
hr = D3DXLoadSurfaceFromSurface(psurfNew, NULL, NULL, psurfOrig, NULL, NULL, D3DX_FILTER_TRIANGLE, 0);
}
ReleasePpo(&psurfOrig);
ReleasePpo(&psurfNew);
ReleasePpo(&ptex);
SetModifiedFlag(TRUE);
UpdateAllViews(NULL, 1);
}
void CDxtexDoc::OpenAlphaSubsurface(D3DCUBEMAP_FACES FaceType, LONG lwMip, LONG lwSlice)
{
HRESULT hr;
CString fileName;
LPDIRECT3DDEVICE8 pd3ddev = PDxtexApp()->Pd3ddev();
LPDIRECT3DTEXTURE8 ptexOrig = NULL;
LPDIRECT3DTEXTURE8 ptexNew = NULL;
LPDIRECT3DSURFACE8 psurfOrig = NULL;
LPDIRECT3DSURFACE8 psurfNew = NULL;
LPDIRECT3DVOLUME8 pvolOrig = NULL;
LPDIRECT3DVOLUME8 pvolNew = NULL;
D3DSURFACE_DESC sd;
DWORD dwWidth = m_dwWidth;
DWORD dwHeight = m_dwHeight;
if (IsVolumeMap())
{
for (int i = 0; i < lwMip; i++)
{
dwWidth /= 2;
dwHeight /= 2;
}
hr = pd3ddev->CreateTexture(dwWidth, dwHeight, 1,
0, D3DFMT_A8R8G8B8, D3DPOOL_MANAGED, &ptexOrig);
hr = ptexOrig->GetSurfaceLevel(0, &psurfOrig);
hr = ((LPDIRECT3DVOLUMETEXTURE8)m_ptexOrig)->GetVolumeLevel(lwMip, &pvolOrig);
hr = LoadSurfaceFromVolumeSlice(pvolOrig, lwSlice, psurfOrig);
if (m_ptexNew != NULL)
{
hr = pd3ddev->CreateTexture(dwWidth, dwHeight, 1,
0, D3DFMT_A8R8G8B8, D3DPOOL_MANAGED, &ptexNew);
hr = ptexNew->GetSurfaceLevel(0, &psurfOrig);
hr = ((LPDIRECT3DVOLUMETEXTURE8)m_ptexOrig)->GetVolumeLevel(lwMip, &pvolNew);
hr = LoadSurfaceFromVolumeSlice(pvolNew, lwSlice, psurfOrig);
}
}
else if (IsCubeMap())
{
hr = ((LPDIRECT3DCUBETEXTURE8)m_ptexOrig)->GetCubeMapSurface(FaceType, lwMip, &psurfOrig);
((LPDIRECT3DCUBETEXTURE8)m_ptexOrig)->GetLevelDesc(lwMip, &sd);
if (sd.Format == D3DFMT_DXT2 || sd.Format == D3DFMT_DXT4)
{
AfxMessageBox(ID_ERROR_PREMULTALPHA);
return;
}
if (m_ptexNew != NULL)
{
hr = ((LPDIRECT3DCUBETEXTURE8)m_ptexNew)->GetCubeMapSurface(FaceType, lwMip, &psurfNew);
((LPDIRECT3DCUBETEXTURE8)m_ptexNew)->GetLevelDesc(lwMip, &sd);
if (sd.Format == D3DFMT_DXT2 || sd.Format == D3DFMT_DXT4)
{
AfxMessageBox(ID_ERROR_PREMULTALPHA);
return;
}
}
}
else
{
BOOL bAlphaFound = FALSE;
hr = ((LPDIRECT3DTEXTURE8)m_ptexOrig)->GetSurfaceLevel(lwMip, &psurfOrig);
((LPDIRECT3DTEXTURE8)m_ptexOrig)->GetLevelDesc(lwMip, &sd);
if (sd.Format == D3DFMT_DXT2 || sd.Format == D3DFMT_DXT4)
{
AfxMessageBox(ID_ERROR_PREMULTALPHA);
return;
}
// Check if the original has alpha
if( sd.Format == D3DFMT_A8R8G8B8 ||
sd.Format == D3DFMT_A1R5G5B5 ||
sd.Format == D3DFMT_A4R4G4B4 ||
sd.Format == D3DFMT_A8R3G3B2 ||
sd.Format == D3DFMT_DXT1 ||
sd.Format == D3DFMT_DXT3 ||
sd.Format == D3DFMT_DXT5 )
{
bAlphaFound = TRUE;
}
if (m_ptexNew != NULL)
{
hr = ((LPDIRECT3DTEXTURE8)m_ptexNew)->GetSurfaceLevel(lwMip, &psurfNew);
((LPDIRECT3DTEXTURE8)m_ptexNew)->GetLevelDesc(lwMip, &sd);
if (sd.Format == D3DFMT_DXT2 || sd.Format == D3DFMT_DXT4)
{
AfxMessageBox(ID_ERROR_PREMULTALPHA);
return;
}
// Check if the new has alpha
if( sd.Format == D3DFMT_A8R8G8B8 ||
sd.Format == D3DFMT_A1R5G5B5 ||
sd.Format == D3DFMT_A4R4G4B4 ||
sd.Format == D3DFMT_A8R3G3B2 ||
sd.Format == D3DFMT_DXT1 ||
sd.Format == D3DFMT_DXT3 ||
sd.Format == D3DFMT_DXT5 )
{
bAlphaFound = TRUE;
}
}
if( bAlphaFound == FALSE )
{
AfxMessageBox(ID_ERROR_NEEDALPHA);
return;
}
}
if (!PromptForBmp(&fileName))
return;
if (FAILED(hr = LoadAlphaIntoSurface(fileName, psurfOrig)))
return;
if (psurfNew != NULL)
{
if (FAILED(hr = LoadAlphaIntoSurface(fileName, psurfNew)))
return;
}
if (pvolOrig != NULL)
{
hr = LoadVolumeSliceFromSurface(pvolOrig, lwSlice, psurfOrig);
}
if (pvolNew != NULL)
{
hr = LoadVolumeSliceFromSurface(pvolNew, lwSlice, psurfNew);
}
ReleasePpo(&psurfOrig);
ReleasePpo(&psurfNew);
ReleasePpo(&ptexOrig);
ReleasePpo(&ptexNew);
ReleasePpo(&pvolOrig);
ReleasePpo(&pvolNew);
SetModifiedFlag(TRUE);
UpdateAllViews(NULL, 1);
}
void CDxtexDoc::OnFormatChangeCubeMapFaces()
{
HRESULT hr;
LPDIRECT3DDEVICE8 pd3ddev = PDxtexApp()->Pd3ddev();
D3DSURFACE_DESC sd;
LPDIRECT3DCUBETEXTURE8 ptexCube;
DWORD iLevel;
LPDIRECT3DSURFACE8 psurfSrc;
LPDIRECT3DSURFACE8 psurfDest;
CCubeMapDlg cubeMapDlg;
if (IDCANCEL == cubeMapDlg.DoModal())
return;
// Change m_ptexOrig into a cubemap
((LPDIRECT3DTEXTURE8)m_ptexOrig)->GetLevelDesc(0, &sd);
hr = D3DXCreateCubeTexture(pd3ddev, m_dwWidth, m_numMips, 0, sd.Format, D3DPOOL_MANAGED, &ptexCube);
for (iLevel = 0; iLevel < m_numMips; iLevel++)
{
hr = ((LPDIRECT3DTEXTURE8)m_ptexOrig)->GetSurfaceLevel(iLevel, &psurfSrc);
hr = ptexCube->GetCubeMapSurface((D3DCUBEMAP_FACES)cubeMapDlg.m_iFace, iLevel, &psurfDest);
hr = D3DXLoadSurfaceFromSurface(psurfDest, NULL, NULL,
psurfSrc, NULL, NULL, D3DX_FILTER_TRIANGLE, 0);
ReleasePpo(&psurfSrc);
ReleasePpo(&psurfDest);
}
ReleasePpo(&m_ptexOrig);
m_ptexOrig = ptexCube;
// Change m_ptexNew into a cubemap too
if (m_ptexNew != NULL)
{
((LPDIRECT3DTEXTURE8)m_ptexNew)->GetLevelDesc(0, &sd);
hr = D3DXCreateCubeTexture(pd3ddev, m_dwWidth, m_numMips, 0, sd.Format, D3DPOOL_MANAGED, &ptexCube);
for (iLevel = 0; iLevel < m_numMips; iLevel++)
{
hr = ((LPDIRECT3DTEXTURE8)m_ptexNew)->GetSurfaceLevel(iLevel, &psurfSrc);
hr = ptexCube->GetCubeMapSurface((D3DCUBEMAP_FACES)cubeMapDlg.m_iFace, iLevel, &psurfDest);
hr = D3DXLoadSurfaceFromSurface(psurfDest, NULL, NULL,
psurfSrc, NULL, NULL, D3DX_FILTER_TRIANGLE, 0);
ReleasePpo(&psurfSrc);
ReleasePpo(&psurfDest);
}
ReleasePpo(&m_ptexNew);
m_ptexNew = ptexCube;
}
m_dwCubeMapFlags = DDS_CUBEMAP_ALLFACES;
SetModifiedFlag();
UpdateAllViews(NULL, 1); // tell CView to pick up new surface pointers
}
void CDxtexDoc::OnFormatMakeIntoVolumeMap()
{
HRESULT hr;
LPDIRECT3DDEVICE8 pd3ddev = PDxtexApp()->Pd3ddev();
D3DSURFACE_DESC sd;
LPDIRECT3DVOLUMETEXTURE8 ptexVolume;
DWORD iLevel;
LPDIRECT3DSURFACE8 psurfSrc;
LPDIRECT3DVOLUME8 pvolumeDest;
UINT numLayers;
CVolumeMapDlg volumeMapDlg;
if (IDCANCEL == volumeMapDlg.DoModal())
return;
numLayers = (1 << volumeMapDlg.m_powLayers) * 2;
// Change m_ptexOrig into a volumemap
((LPDIRECT3DTEXTURE8)m_ptexOrig)->GetLevelDesc(0, &sd);
hr = pd3ddev->CreateVolumeTexture(m_dwWidth, m_dwHeight, numLayers,
m_numMips, 0, sd.Format, D3DPOOL_SYSTEMMEM, &ptexVolume);
if (FAILED(hr))
return;
for (iLevel = 0; iLevel < m_numMips; iLevel++)
{
hr = ((LPDIRECT3DTEXTURE8)m_ptexOrig)->GetSurfaceLevel(iLevel, &psurfSrc);
hr = ptexVolume->GetVolumeLevel(iLevel, &pvolumeDest);
hr = LoadVolumeSliceFromSurface(pvolumeDest, 0, psurfSrc);
ReleasePpo(&psurfSrc);
ReleasePpo(&pvolumeDest);
}
ReleasePpo(&m_ptexOrig);
m_ptexOrig = ptexVolume;
// Change m_ptexNew into a volumemap too
if (m_ptexNew != NULL)
{
((LPDIRECT3DTEXTURE8)m_ptexNew)->GetLevelDesc(0, &sd);
hr = pd3ddev->CreateVolumeTexture(m_dwWidth, m_dwHeight, numLayers,
m_numMips, 0, sd.Format, D3DPOOL_SYSTEMMEM, &ptexVolume);
if (FAILED(hr))
return;
for (iLevel = 0; iLevel < m_numMips; iLevel++)
{
hr = ((LPDIRECT3DTEXTURE8)m_ptexNew)->GetSurfaceLevel(iLevel, &psurfSrc);
hr = ptexVolume->GetVolumeLevel(iLevel, &pvolumeDest);
hr = LoadVolumeSliceFromSurface(pvolumeDest, 0, psurfSrc);
ReleasePpo(&psurfSrc);
ReleasePpo(&pvolumeDest);
}
ReleasePpo(&m_ptexNew);
m_ptexNew = ptexVolume;
}
m_dwDepth = numLayers;
SetModifiedFlag();
UpdateAllViews(NULL, 1); // tell CView to pick up new surface pointers
}
HRESULT CDxtexDoc::LoadVolumeSliceFromSurface(LPDIRECT3DVOLUME8 pVolume, UINT iSlice, LPDIRECT3DSURFACE8 psurf)
{
HRESULT hr;
D3DSURFACE_DESC sd;
D3DVOLUME_DESC vd;
D3DLOCKED_RECT lr;
D3DBOX boxSrc;
D3DBOX boxDest;
psurf->GetDesc(&sd);
pVolume->GetDesc(&vd);
boxSrc.Left = 0;
boxSrc.Right = sd.Width;
boxSrc.Top = 0;
boxSrc.Bottom = sd.Height;
boxSrc.Front = 0;
boxSrc.Back = 1;
boxDest.Left = 0;
boxDest.Right = vd.Width;
boxDest.Top = 0;
boxDest.Bottom = vd.Height;
boxDest.Front = iSlice;
boxDest.Back = iSlice + 1;
hr = psurf->LockRect(&lr, NULL, 0);
if (FAILED(hr))
return hr;
hr = D3DXLoadVolumeFromMemory(pVolume, NULL, &boxDest, lr.pBits, sd.Format, lr.Pitch,
0, NULL, &boxSrc, D3DX_FILTER_TRIANGLE, 0);
psurf->UnlockRect();
return hr;
}
HRESULT CDxtexDoc::LoadSurfaceFromVolumeSlice(LPDIRECT3DVOLUME8 pVolume, UINT iSlice, LPDIRECT3DSURFACE8 psurf)
{
HRESULT hr;
D3DVOLUME_DESC vd;
D3DLOCKED_BOX lb;
D3DBOX box;
RECT rc;
pVolume->GetDesc(&vd);
box.Left = 0;
box.Right = vd.Width;
box.Top = 0;
box.Bottom = vd.Height;
box.Front = iSlice;
box.Back = iSlice + 1;
rc.left = 0;
rc.right = vd.Width;
rc.top = 0;
rc.bottom = vd.Height;
hr = pVolume->LockBox(&lb, &box, 0);
if (FAILED(hr))
return hr;
hr = D3DXLoadSurfaceFromMemory(psurf, NULL, NULL, lb.pBits, vd.Format, lb.RowPitch,
NULL, &rc, D3DX_FILTER_TRIANGLE, 0);
pVolume->UnlockBox();
return hr;
}
HRESULT CDxtexDoc::BltAllLevels(D3DCUBEMAP_FACES FaceType,
LPDIRECT3DBASETEXTURE8 ptexSrc, LPDIRECT3DBASETEXTURE8 ptexDest)
{
HRESULT hr;
LPDIRECT3DTEXTURE8 pmiptexSrc;
LPDIRECT3DTEXTURE8 pmiptexDest;
LPDIRECT3DCUBETEXTURE8 pcubetexSrc;
LPDIRECT3DCUBETEXTURE8 pcubetexDest;
LPDIRECT3DVOLUMETEXTURE8 pvoltexSrc;
LPDIRECT3DVOLUMETEXTURE8 pvoltexDest;
DWORD iLevel;
if (IsVolumeMap())
{
pvoltexSrc = (LPDIRECT3DVOLUMETEXTURE8)ptexSrc;
pvoltexDest = (LPDIRECT3DVOLUMETEXTURE8)ptexDest;
}
else if (IsCubeMap())
{
pcubetexSrc = (LPDIRECT3DCUBETEXTURE8)ptexSrc;
pcubetexDest = (LPDIRECT3DCUBETEXTURE8)ptexDest;
}
else
{
pmiptexSrc = (LPDIRECT3DTEXTURE8)ptexSrc;
pmiptexDest = (LPDIRECT3DTEXTURE8)ptexDest;
}
for (iLevel = 0; iLevel < m_numMips; iLevel++)
{
if (IsVolumeMap())
{
LPDIRECT3DVOLUME8 pvolSrc = NULL;
LPDIRECT3DVOLUME8 pvolDest = NULL;
hr = pvoltexSrc->GetVolumeLevel(iLevel, &pvolSrc);
hr = pvoltexDest->GetVolumeLevel(iLevel, &pvolDest);
hr = D3DXLoadVolumeFromVolume(pvolDest, NULL, NULL,
pvolSrc, NULL, NULL, D3DX_FILTER_TRIANGLE, 0);
ReleasePpo(&pvolSrc);
ReleasePpo(&pvolDest);
}
else if (IsCubeMap())
{
LPDIRECT3DSURFACE8 psurfSrc = NULL;
LPDIRECT3DSURFACE8 psurfDest = NULL;
hr = pcubetexSrc->GetCubeMapSurface(FaceType, iLevel, &psurfSrc);
hr = pcubetexDest->GetCubeMapSurface(FaceType, iLevel, &psurfDest);
hr = D3DXLoadSurfaceFromSurface(psurfDest, NULL, NULL,
psurfSrc, NULL, NULL, D3DX_FILTER_TRIANGLE, 0);
ReleasePpo(&psurfSrc);
ReleasePpo(&psurfDest);
}
else
{
LPDIRECT3DSURFACE8 psurfSrc = NULL;
LPDIRECT3DSURFACE8 psurfDest = NULL;
hr = pmiptexSrc->GetSurfaceLevel(iLevel, &psurfSrc);
hr = pmiptexDest->GetSurfaceLevel(iLevel, &psurfDest);
hr = D3DXLoadSurfaceFromSurface(psurfDest, NULL, NULL,
psurfSrc, NULL, NULL, D3DX_FILTER_TRIANGLE, 0);
ReleasePpo(&psurfSrc);
ReleasePpo(&psurfDest);
}
}
return S_OK;
}
void CDxtexDoc::OpenCubeFace(D3DCUBEMAP_FACES FaceType)
{
HRESULT hr;
CString fileName;
LPDIRECT3DSURFACE8 psurfOrig = NULL;
LPDIRECT3DSURFACE8 psurfNew = NULL;
if (!IsCubeMap())
return;
hr = ((LPDIRECT3DCUBETEXTURE8)m_ptexOrig)->GetCubeMapSurface(FaceType, 0, &psurfOrig);
if (m_ptexNew != NULL)
hr = ((LPDIRECT3DCUBETEXTURE8)m_ptexNew)->GetCubeMapSurface(FaceType, 0, &psurfNew);
if (!PromptForBmp(&fileName))
return;
hr = D3DXLoadSurfaceFromFile(psurfOrig, NULL, NULL, fileName, NULL, D3DX_FILTER_TRIANGLE, 0, NULL);
// Look for "foo_a.bmp" for alpha channel
int i = fileName.ReverseFind('.');
fileName = fileName.Left(i) + "_a.bmp";
CFileStatus status;
if (CFile::GetStatus(fileName, status))
{
if (FAILED(hr = LoadAlphaIntoSurface(fileName, psurfOrig)))
return;
}
if (m_numMips > 1)
{
hr = D3DXFilterCubeTexture((LPDIRECT3DCUBETEXTURE8)m_ptexOrig, NULL, 0, D3DX_FILTER_TRIANGLE);
}
if (psurfNew != NULL)
{
hr = D3DXLoadSurfaceFromSurface(psurfNew, NULL, NULL, psurfOrig, NULL, NULL, D3DX_FILTER_TRIANGLE, 0);
if (m_numMips > 1)
{
hr = D3DXFilterCubeTexture((LPDIRECT3DCUBETEXTURE8)m_ptexNew, NULL, 0, D3DX_FILTER_TRIANGLE);
}
}
ReleasePpo(&psurfOrig);
ReleasePpo(&psurfNew);
SetModifiedFlag(TRUE);
UpdateAllViews(NULL, 1);
}
void CDxtexDoc::OpenAlphaCubeFace(D3DCUBEMAP_FACES FaceType)
{
HRESULT hr;
CString fileName;
LPDIRECT3DSURFACE8 psurfOrig = NULL;
LPDIRECT3DSURFACE8 psurfNew = NULL;
D3DSURFACE_DESC sd;
if (!IsCubeMap())
return;
hr = ((LPDIRECT3DCUBETEXTURE8)m_ptexOrig)->GetCubeMapSurface(FaceType, 0, &psurfOrig);
((LPDIRECT3DCUBETEXTURE8)m_ptexOrig)->GetLevelDesc(0, &sd);
if (sd.Format == D3DFMT_DXT2 || sd.Format == D3DFMT_DXT4)
{
AfxMessageBox(ID_ERROR_PREMULTALPHA);
return;
}
if (m_ptexNew != NULL)
{
hr = ((LPDIRECT3DCUBETEXTURE8)m_ptexNew)->GetCubeMapSurface(FaceType, 0, &psurfNew);
}
if (!PromptForBmp(&fileName))
return;
if (FAILED(hr = LoadAlphaIntoSurface(fileName, psurfOrig)))
return;
if (psurfNew != NULL)
{
if (FAILED(hr = LoadAlphaIntoSurface(fileName, psurfNew)))
return;
}
if (m_numMips > 1)
{
hr = D3DXFilterCubeTexture((LPDIRECT3DCUBETEXTURE8)m_ptexOrig, NULL, 0, D3DX_FILTER_TRIANGLE);
}
if (psurfNew != NULL)
{
hr = D3DXLoadSurfaceFromSurface(psurfNew, NULL, NULL, psurfOrig, NULL, NULL, D3DX_FILTER_TRIANGLE, 0);
if (m_numMips > 1)
{
hr = D3DXFilterCubeTexture((LPDIRECT3DCUBETEXTURE8)m_ptexNew, NULL, 0, D3DX_FILTER_TRIANGLE);
}
}
ReleasePpo(&psurfOrig);
ReleasePpo(&psurfNew);
SetModifiedFlag(TRUE);
UpdateAllViews(NULL, 1);
}
DWORD CDxtexDoc::DwDepthAt(LONG lwMip)
{
DWORD dwDepth = m_dwDepth;
while (lwMip > 0 && dwDepth > 1)
{
dwDepth /= 2;
lwMip--;
}
return dwDepth;
}
void CDxtexDoc::OnFormatChangeSurfaceFmt()
{
CChangeFmtDlg changeFmtDlg;
LPDIRECT3DBASETEXTURE8 ptex;
ptex = (m_ptexNew == NULL ? m_ptexOrig : m_ptexNew);
if (IsVolumeMap())
{
D3DVOLUME_DESC vd;
((LPDIRECT3DVOLUMETEXTURE8)ptex)->GetLevelDesc(0, &vd);
changeFmtDlg.m_fmt = vd.Format;
}
else if (IsCubeMap())
{
D3DSURFACE_DESC sd;
((LPDIRECT3DCUBETEXTURE8)ptex)->GetLevelDesc(0, &sd);
changeFmtDlg.m_fmt = sd.Format;
}
else
{
D3DSURFACE_DESC sd;
((LPDIRECT3DTEXTURE8)ptex)->GetLevelDesc(0, &sd);
changeFmtDlg.m_fmt = sd.Format;
}
changeFmtDlg.m_bVolume = IsVolumeMap();
if (IDCANCEL == changeFmtDlg.DoModal())
return;
Compress(changeFmtDlg.m_fmt, TRUE);
}
void CDxtexDoc::OnUpdateFileOpenAlpha(CCmdUI* pCmdUI)
{
pCmdUI->Enable(!IsCubeMap() && !IsVolumeMap());
}
void CDxtexDoc::OnUpdateFormatGenerateMipmaps(CCmdUI* pCmdUI)
{
pCmdUI->Enable(m_numMips <= 1);
}
void CDxtexDoc::OnUpdateFormatChangeCubeMapFaces(CCmdUI* pCmdUI)
{
pCmdUI->Enable(!IsCubeMap() && !IsVolumeMap());
}
void CDxtexDoc::OnUpdateFormatMakeIntoVolumeMap(CCmdUI* pCmdUI)
{
pCmdUI->Enable(!IsCubeMap() && !IsVolumeMap());
}